Let's talk numbers: marketing, office space, dev tool licenses, voice actors, and more that goes into the average AAA game budget. Why do some games never turn a profit while others seem to magically make it work on the cheapest budget possible? Subscribe for more episodes every Wednesday!
You would think that paying $60 for a game would be enough, but so many games these days ask for money with DLC, microtransactions, and yes, lootboxes. There's a reason for that. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store!